Interface | Description |
---|---|
Message |
Class | Description |
---|---|
AddEntityToZoneMessage |
Signals an entity has been added to a zone.
|
AfterTurnMessage |
Signals that a turn has ended and has been sent to the server.
|
AfterTurnSubmitMessage |
Signals that the turn has ended and is ready to be sent to the server.
|
BeforeTurnMessage |
Signals a turn is about to start and that actions that have to be run before
a turn have to be run now.
|
EndGameMessage |
Signals that the game has ended.
|
MessageReceiver |
Implements an object capable of handling messages.
|
MouseMessage |
Signals a mouse click has occurred on the game board.
|
PrepareMessage |
Signals that the list of clients has to be prepared.
|
StartGameMessage |
Signals a game is starting.
|